St. Martin’s Press; January 7, 2020
449 pages (hardcover)
4.9 / 5 ✪
I passed on requesting the God Game late last year immediately regretted it. But I was busy, behind schedule, not sleeping well—so I needed to limit myself. But I really screwed up missing this.
Charlie is a high school outcast. In a world that worships popularity and scrutinizes the uncommon, he and his friends make up the lowest of the low. They call themselves the “Vindicators”, and own the Tech Lab at school; hacking, robotics, programming, they champion technological advancement and science fiction becoming reality. Kenny is a philosophy nerd and all-state cellist, as well as editor of the school newspaper. Son of two doctors, from a super religious family that tells him that being black is “his gift”—the Vindicators are his escape, his dirty little secret. Peter is accepted by everyone; both handsome and witty, he’s a rich bad boy that doesn’t play by the rules. He has popularity but doesn’t care—hanging out with the Vindicators is his own choice. Vahni is the Hindu god of fire; a punk bassist at odds with her heritage, she enjoys hacking and long walks on the beach, particularly if the beach is virtual. Fierce and noble and smart, Charlie had fallen for her at first sight, a fire goddess with a kickass attitude, she was perfect for him—until he found out she wasn’t into guys. Alex is a loner, an outcast among outcasts. In middle school he told people he was from Mars. His father Bao had immigrated to the US so that his son could have a better life. Alex had never lived up to the pressure—and had never been happy, until he found the Vindicators.
Once, Charlie was on track for valedictorian, a four-point average, and a trip to Harvard. He’d been on the student council, involved in events, and well-though-of if not popular. That all changed the day his mom died. Part of Charlie had died that day as well. He’d dug himself a hole and never come out. Just like his friends, the Vindicators were an escape—but unlike them, his life was headed nowhere.
Enter the G.O.D. game.
An invitation only game run by an AI that thinks it’s God. A game that promises its winners that all their dreams will come true, while condemning the losers to death. But the game couldn’t really mean that. After all, it’s only a game. And dying in a virtual world doesn’t mean dying in real life—does it? As the Game begins, the Vindicators are having too much fun to care. Raking in Goldz from missions and exploration, no one’s taking the opposing Blaxx too seriously. But when the stakes are raised, the Game begins to ask for more. First it’s only to deliver random packages or scrawl graffiti. But soon they’re confronted with blackmail and threats. The Game knows their secrets, which it will keep in return for their obedience and devotion. But there’s always a price. And it’s a price Charlie isn’t sure is worth paying.
It took me three days to read the G.O.D. Game, but I really could’ve done it in two. Or one—if I didn’t like, work or eat or sleep. The entire book is a thrill-ride from the outset. Beginning with a curiosity into the mystery of the Game, the story quickly took off and it wasn’t hard to get caught up in it. While some of the reasoning its waning stages somewhat lost me, and the cliché “unlikely” romance between a popular girl and an outcast had me rolling my eyes, there’s very little else to fault in the story. The way the Game plays its players against their greatest fears—everyone’s greatest fear: of their darkest secrets being exposed, of the judgment and repercussions to follow, while forcing them to commit morally questionable acts that it can further use against them—is brilliant, and makes a compelling story. It’s basically the honeypot, in virtual science fiction format. And we all know the honeypot works—so the book does too.
With a great and diverse cast, the characters of the book are both its greatest strength and greatest weakness. While so many of these—Charlie, Vahni, Kenny, Peter, Mary, even Alex or Kurt—could’ve commanded the story alone, the presence of so many strong characters together made for a more compelling read; one that never let up. But where there are so many strong characters, there will also be those that’re weaker. Neither Mr. Burklander nor Charlie’s father were especially strong, but Tim and Caitlyn both disappointed. After reading all the passionate, well-developed POVs aforementioned, these two felt hollow, dispassionate. Neither’s presence alone (or even combined) affects the story, but they definitely were the weakest links.
The budding romance (or whatever you want to call it), while somewhat cliché, and cringey (in that manner that all HS romances are), didn’t bother me beyond the occasional eye-roll. It doesn’t affect the pace, doesn’t detract from the story—so was pretty much a non-issue for me. The fact is that it works well with the plot, despite being occasionally cringe-worthy.
The escalation of the story is another issue, but one that I honestly didn’t notice at first. Like the teens playing the Game, I admit I was having too much fun to care! Afterwards, when I skimmed a few other reviews, the… shall we say “extravagance” of it all was unnecessary. It all comes back to the honeypot, and I felt would’ve eventually led to this point—the author just decided to skip a few steps of the progression. Another fifty or so pages is all it would’ve taken to escalate to this level nice and proper, but sometimes it’s hard to know that until afterwards. I’ll admit my explanation here doesn’t make a ton of sense, so lemme try to sum it up quickly. Imagine a snowball at the top of a mountain. You roll it down and it picks up more and more snow, becoming bigger and bigger, right? That’s what the story does in the G.O.D. Game. As the characters fight to erase their secrets by undertaking more and more questionable tasks, the Game trades up in its blackmail material, using it to force them to do more and more until it ultimately owns them. Just instead of watching the snowball make it way down the entire mountain, the story skips forward every now and then. The snowball gets bigger and bigger without us having to watch it all the time. That’s what I felt the escalation was like. At times it had all just accelerated more than it should’ve as the author skipped forward. It something that might bother you, or like me you might not notice until later, and it won’t affect your enjoyment.
The G.O.D. Game is a truly crazy thriller, one that pits its players against their darkest secrets over and over for the promise of fame, or failure. An intense thrill-ride, I had no problems whatsoever burning through it, and I can’t recommend it enough. A few minor hiccups along the way did nothing to spoil the story, or my love of it. With powerful characters, an insane plot, and unexpected twists and turns throughout, I honestly don’t know what to say except: have you read it yet? Why not?