After I stockpiled a bunch of books last month to see me through this new illness and my social distancing plans this summer (it’s not really a COVID thing, I’m introverted every summer) (most of the year, actually), this month I really didn’t get much. Didn’t buy a single book, even. While I didn’t get a lot of book loot, I DO go on a rant about one of the games I got this month. So, that’s mildly interesting.
ARCs for June
By Force Alone – by Lavie Tidhar (6/16)
Ye gods this book. A grimdark retelling of the Arthurian legend, it’s definitely nailed the darkness. TBH I hate every character in this book. That I’ve read so far, at least. And there haven’t been that many, as I can’t get into it. It’s just… bad. I’ve tried four separate times and haven’t yet surpassed 10%. It’s certainly looking like a DNF at this point. Although I don’t usually review DNFs on here, I’ll do a group DNF here sometime soon, but maybe check out Rebecca’s over at Powder & Page in the meantime? It’s only slightly more flattering than mine will be.
The Adventures of Rockford T. Honeypot – by Josh Gottsegen (6/23)
As a young chipmunk, shy, bookish Rockford T. Honeypot had dreams of thrilling adventures across the forest. However, timid of danger and germs, his only adventures were found in books and his imagination. When his family abandons him after a mistake that destroys their hazelnut business, Rockford sets off on a legendary journey beyond his wildest dreams.
Honestly, it sounds like some kind of reluctant adventurer meets Redwall scenario. A middle-grade book, I’ll probably start it after I finish (or bin) By Force Alone.
The Kingdom of Liars – by Nick Martell (6/23)
Originally scheduled for release on May 5th, it’s been pushed back, which gives me more time to read it! I actually only snagged a copy after hearing some friends‘ reviews, which was lucky enough considering it should’ve been published before I had a chance. Years earlier, Michael was accused of murdering the king’s only son. By his own father. Branded a traitor and cast out of society, now he robs the rich, but is desperate for a way to reclaim his old life. In a world where magic costs memories, Michael must survive a civil war between magic and technology, with a family dictatorship standing atop the throne.
After I sank nearly 130 hours into AC: Odyssey, I figured I’d go back in time a little. Turns out Syndicate was on sale this month so I got it for $9. Woot! I’ve always wanted to play it, so everything works out.
The Sinking City (aka: the rant)
A title from Sherlock Holmes publisher Frogwares, the Sinking City is a Lovecraftian horror game revolving around war vet and gumshoe Charles W. Reed. Now, I’d been after this one for a while. I almost got it when it came out, but the price was a bit steep. Finally found it on sale this month and… I’m still a little disappointed. I’d heard it wasn’t great, so my expectations weren’t high. So, good news first: The detective aspects are its best feature. There’s no handholding, no line that you can follow around that shows you exactly where to go and who to talk to and what to look for. There are hints—but they’re few and far between. This is mostly rewarding, but sometimes irritating as heck. For better or worse, it’s up to you to solve the crimes, and rely on your own thought-process to do so.
Now the bad news. First off, the game plays like a PS3 version ported to a PS4. It lags a fair amount, especially between areas. The graphics aren’t up to snuff. The people are pretty good, but they mostly reminded me of the NPCs in Skyrim; one expression, constant waving their arms, repeating the same lines over and over. The game is set in Oakmont, a city cut off from the States by an epic flood. Despite the game world being quite large, it isn’t very interactive. Most of the buildings are inaccessible, and several more can only be entered during specific missions. When they end, so does the access. There are several different areas, each supposed to represent a different people and culture. Instead it looks like the same block repeated over and over. There’s a little variation, but not much. And since you can only enter maybe one building per block, it matters little. The platforming is awful. You can’t jump, only mantle, and only in certain places. And you don’t fall gracefully. Even if you just walk off the curb, it’s either a predescribed falling motion—complete with a comical “oof”, which you definitely take damage from, no matter the height—or you just glitch to the bottom. The combat, if anything, is worse.
It’s a detective game—the combat seems to’ve been added as an afterthought. It’s point and shoot. Nothing more. There’s a auto-aim system that snaps to the target’s… groin. With the amount of damage done by each shot, and the scarcity of ammunition—it’s worse than useless. And since the auto-aim snaps to every enemy’s gut every time, you can’t really aim yourself. I mostly just ran away. And then stopped playing.
So… next month should be busy. I have a backpacking trip scheduled with friends—all of which have backed out. And the place is reservation only (since it’s fairly popular), so I’ll have to go somewhere else. Dunno if I will. We’ll see. Lots of books to read, though. The amount and quality of books coming out in July is staggering. Unless they get delayed.
As usual, lemme know if you’ve read or played any of these, or are looking forward to anything else. I’d love to hear! Or maybe if you’re going on holiday anywhere fun. Or… is that a thing this year? Or are we just staying home and drinking? Let me know!