Journals of Zaxony Delatree #2
Angry Robot; April 26, 2022
261 pages (paperback)
8.0 / 10 ✪
I was kindly granted an advance copy in exchange for an honest review. Many thanks to Angry Robot (#AngryRobot #AngryRobotBooks) for the ARC! All opinions are my own.
“They invented multidimensional travel but they haven’t figured out how to make guns?”
At one time, Zaxony Delatree worked as a harmonizer in the Realm of Spheres and Harmonies. Then, following the death of a patient—who died in his arms, covering him in her blood—Zax fell asleep, only to awaken on another world.
About one month later, on his twentieth world, Zax met Ana. Less than a day later, he knew he never wanted to leave. Something that… could never be. So he fell asleep with Ana in his arms. And she travelled with him, through the place between, awake. Her mind couldn’t handle whatever she saw, and fled Zax immediately upon his waking. Though he searched for her, eventually Zax grew tired, and fell asleep—never to see her again.
On his 20th world Zax found love, only to lose it on the 21st.
Thirteen hundred worlds later, Zax found something impossible. He’d reunited with Vicki and Minna following the events of Doors of Sleep. The closest thing he’d ever had to a family was back together, even though he feared he’d never see them again. Shortly after, Zax found Ana.
Prison of Sleep skips forward a time from this meeting, so you’ll have to wait a bit to see how it went down. There are a pair of POVs within: Zax, who looks forward; and Ana, who looks back. We find Zax alone once more, traveling into the unknown. Only this time, while he may not have any idea where he’s going, Zax is following a specific path—a trail left by the Cult of the Worm.
The Cult worships the Prisoner: a god imprisoned in the place between worlds that can only whisper to its subjects as they traverse the place between. These followers it has gifted with the ability to Travel—done via a parasite injected into their bloodstream. It wants only two things from them: to Travel to new worlds and recruit further devotees who will do the same. The more Travelers, the more Wormholes in the ether. The more Wormholes, the weaker the stability of the Multiverse. Only when the Multiverse destabilizes completely can the Prisoner ever hope to escape.
When Ana found Zax she recruited him into a secret war against the Cult, one that he was only too willing to join. But now that he has, Zax is having second thoughts. Once more he’s lost Ana, Minna, and Vicki. He’s lost his new friends, his new home. But he has a plan—and while it may not reunite him with his friends, it may well save them all.
“What I’m hearing from you is that the Cult of the Worm is horrible and they suck.”
“They knew what they were getting into. When you declare war on everything, you have to be prepared for everything to fight back.”
Prison of Sleep explores one the biggest unanswered questions left by Doors of Sleep before it: what happened to Ana?
Ana, as it is known from the first few chapters of the first book, was Zax’s long lost love, first companion, and lost her mind after traversing the void while awake. When Zax and Ana are reunited at the end of Doors, we are promised the continuation of their story—but who would’ve guessed just how far the rabbit hole went?
While Doors was more of an adventure driven via exploration of its sole POV, Zax, Prison is more of a mystery, slow-paced thriller, and character driven title about the relationship between its two main protagonists: Zax and Ana. Now Doors does feature the same style of slow-paced thrill later on, so it shouldn’t be an entirely foreign concept. And… while I say it’s a “slow-paced” thriller, I guess it really isn’t. Both Doors and Prison are rather short books—running between two and three hundred pages—so once things start happening, they don’t have too long to lounge around before the story winds down. It’s more that these two stories feel more leisurely in their approach to telling. The stories were both good, immersive, interesting, highly entertaining, and no trouble to read whatsoever. It’s just that there… there aren’t a ton of heart-pounding thrills, pulse-racing action, or the like that you’d find in most good thrillers. Instead, it’s narrative driven; a tense, atmospheric adventure through the multiverse—on a mission to save the multiverse.
Prison of Sleep features a back-and-forth, alternating POV structure that I’ve seen before in books like the Boy With the Porcelain Blade, where the first perspective takes place in the present and the second takes place in the past—1, 2, 1, 2, in that order, until the end. Now, I have some qualms about this approach—as I’m not sure I’ve really read anything that deploys it very successfully. At a certain point what has happened in the past becomes clear in the present long before it’s time for the big reveal. Prison can’t escape this particular issue, as long before the end I had figured out what happened when Ana finally caught up to Zax, along with the aftermath. What I had NOT figured out, however, was that while I’d assumed this to be the big reveal, it um wasn’t. Instead, there’s a twist come Ana’s final chapter—one that caught me completely by surprise.
Otherwise, it’s more of the same exciting adventure from Doors of Sleep. Only Zax knows he’s not alone anymore. And instead of wandering aimlessly, he’s a man on a mission. While the mission itself feels a little forced, a little cliché—it’s still a great read. I really can’t object to anything too strongly or find much of a problem with any of this. If you enjoyed the first book, I’m fairly certain you’ll enjoy the second. If you were bothered by cliff-hangers, or empty threads in Book #1—well, #2 ties everything up quite nicely. No major issues, no problems getting through it, or getting immersed in the tale. I’d certainly recommend checking it out!